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Thunderwave

Material:
Range: Self
Duration: Instantaneous
Casting Time: 1 action
Dice Check: CON
Level: 1
Ritual: False
Concentration: False
School: Evocation

Description

  • - A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
  • - In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

Components

  • - V
  • - S

Classes

  • - Bard
  • - Druid
  • - Sorcerer
  • - Wizard

Subclasses

  • - Lore