Thunderwave
Material:
Range: Self
Duration: Instantaneous
Casting Time: 1 action
Dice Check: CON
Level: 1
Ritual: False
Concentration: False
School: Evocation
Range: Self
Duration: Instantaneous
Casting Time: 1 action
Dice Check: CON
Level: 1
Ritual: False
Concentration: False
School: Evocation
Description
- - A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
- - In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
Components
- - V
- - S
Classes
- - Bard
- - Druid
- - Sorcerer
- - Wizard
Subclasses
- - Lore